Fired after an organism has been teleported.
Namespace: Terrarium.Sdk.Classes.CreatureAssembly: Terrarium.Sdk (in Terrarium.Sdk.dll) Version: 1.1.0.0 (1.1.0.0)
Syntaxpublic event TeleportedEventHandler Teleported
Public Event Teleported As TeleportedEventHandler
public:
event TeleportedEventHandler^ Teleported {
void add (TeleportedEventHandler^ value);
void remove (TeleportedEventHandler^ value);
}
member Teleported : IEvent<TeleportedEventHandler,
TeleportedEventArgs>
Value
Type:
Terrarium.Sdk.Classes.Creature.EventsTeleportedEventHandler
See Also