Fired before all other events have been fired.
Namespace: Terrarium.Sdk.Classes.CreatureAssembly: Terrarium.Sdk (in Terrarium.Sdk.dll) Version: 1.1.0.0 (1.1.0.0)
Syntaxpublic event LoadEventHandler Load
Public Event Load As LoadEventHandler
public:
event LoadEventHandler^ Load {
void add (LoadEventHandler^ value);
void remove (LoadEventHandler^ value);
}
member Load : IEvent<LoadEventHandler,
LoadEventArgs>
Value
Type:
Terrarium.Sdk.Classes.Creature.EventsLoadEventHandler
See Also