Fired when an EatAction is completed.
Namespace: Terrarium.Sdk.Classes.CreatureAssembly: Terrarium.Sdk (in Terrarium.Sdk.dll) Version: 1.1.0.0 (1.1.0.0)
Syntaxpublic event EatCompletedEventHandler EatCompleted
Public Event EatCompleted As EatCompletedEventHandler
public:
event EatCompletedEventHandler^ EatCompleted {
void add (EatCompletedEventHandler^ value);
void remove (EatCompletedEventHandler^ value);
}
member EatCompleted : IEvent<EatCompletedEventHandler,
EatCompletedEventArgs>
Value
Type:
Terrarium.Sdk.Classes.Creature.EventsEatCompletedEventHandler
See Also