AnimalMoveCompleted Event |
The MoveCompleted event is fired whenever your creature
has completed a movement operation. This can either mean
the creature reached the destination or that the creature
was blocked and can't move anymore.
Namespace: Terrarium.Sdk.Classes.CreatureAssembly: Terrarium.Sdk (in Terrarium.Sdk.dll) Version: 1.1.0.0 (1.1.0.0)
Syntaxpublic event MoveCompletedEventHandler MoveCompleted
Public Event MoveCompleted As MoveCompletedEventHandler
public:
event MoveCompletedEventHandler^ MoveCompleted {
void add (MoveCompletedEventHandler^ value);
void remove (MoveCompletedEventHandler^ value);
}
member MoveCompleted : IEvent<MoveCompletedEventHandler,
MoveCompletedEventArgs>
Value
Type:
Terrarium.Sdk.Classes.Creature.EventsMoveCompletedEventHandler
See Also