TeleportedEventHandler Delegate |
Describes the event handler required in order to hook into
a creature's Teleported event. The sender will always be your
creature, and TeleportedEventArgs will be filled with information
to help your creature process it's turn.
This event may be fired whenever your creature is teleported
internally in the same Terrarium or externally to another peer.
This can be used to determine if special world related values should
be reset and reinitialized.
Namespace: Terrarium.Sdk.Classes.Creature.EventsAssembly: Terrarium.Sdk (in Terrarium.Sdk.dll) Version: 1.1.0.0 (1.1.0.0)
Syntaxpublic delegate void TeleportedEventHandler(
Object sender,
TeleportedEventArgs e
)
Public Delegate Sub TeleportedEventHandler (
sender As Object,
e As TeleportedEventArgs
)
public delegate void TeleportedEventHandler(
Object^ sender,
TeleportedEventArgs^ e
)
type TeleportedEventHandler =
delegate of
sender : Object *
e : TeleportedEventArgs -> unit
Parameters
- sender
- Type: SystemObject
- e
- Type: Terrarium.Sdk.Classes.Creature.EventsTeleportedEventArgs
See Also