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AttackedEventHandler Delegate

Describes the event handler required in order to hook into a creature's Attacked event. The sender will always be your creature, and AttackedEventArgs will be filled with information to help your creature process it's turn.

This event may be fired more than once per turn and will be fired once for each creature that initiates an attack against your creature assuming your creature lives through the battle.

Namespace: Terrarium.Sdk.Classes.Creature.Events
Assembly: Terrarium.Sdk (in Terrarium.Sdk.dll) Version: 1.1.0.0 (1.1.0.0)
Syntax
public delegate void AttackedEventHandler(
	Object sender,
	AttackedEventArgs e
)

Parameters

sender
Type: SystemObject
e
Type: Terrarium.Sdk.Classes.Creature.EventsAttackedEventArgs
See Also