IdleEventHandler Delegate |
Describes the event handler required in order to hook into
a creature's Idle event. The sender will always be your
creature, and IdleEventArgs will be filled with information
to help your creature process it's turn.
Namespace: Terrarium.Sdk.Classes.Creature.EventsAssembly: Terrarium.Sdk (in Terrarium.Sdk.dll) Version: 1.1.0.0 (1.1.0.0)
Syntaxpublic delegate void IdleEventHandler(
Object sender,
IdleEventArgs e
)
Public Delegate Sub IdleEventHandler (
sender As Object,
e As IdleEventArgs
)
public delegate void IdleEventHandler(
Object^ sender,
IdleEventArgs^ e
)
type IdleEventHandler =
delegate of
sender : Object *
e : IdleEventArgs -> unit
Parameters
- sender
- Type: SystemObject
- e
- Type: Terrarium.Sdk.Classes.Creature.EventsIdleEventArgs
See Also