EngineSettingsBasePlantEnergyPerUnitOfRadius Field |
The amount of energy burned by a plant each tick just for being
alive in the game. This constant is multiplied by the plant's
radius so smaller plants been less energy per tick than larger
plants.
Namespace: Terrarium.Sdk.Classes.EngineAssembly: Terrarium.Sdk (in Terrarium.Sdk.dll) Version: 1.1.0.0 (1.1.0.0)
Syntaxpublic const int BasePlantEnergyPerUnitOfRadius
Public Const BasePlantEnergyPerUnitOfRadius As Integer
public:
literal int BasePlantEnergyPerUnitOfRadius
static val mutable BasePlantEnergyPerUnitOfRadius: int
Field Value
Type:
Int32
See Also