EngineSettingsAnimalRequiredEnergyPerUnitOfRadiusGrowth Field |
The amount of energy burned by a creature in order to grow a single unit
of radius. For smaller creatures this amount of energy will be quite
taxing, but as the creature grows larger the amount of energy taken
doesn't affect the creature as much.
Namespace: Terrarium.Sdk.Classes.EngineAssembly: Terrarium.Sdk (in Terrarium.Sdk.dll) Version: 1.1.0.0 (1.1.0.0)
Syntaxpublic const double AnimalRequiredEnergyPerUnitOfRadiusGrowth
Public Const AnimalRequiredEnergyPerUnitOfRadiusGrowth As Double
public:
literal double AnimalRequiredEnergyPerUnitOfRadiusGrowth
static val mutable AnimalRequiredEnergyPerUnitOfRadiusGrowth: float
Field Value
Type:
Double
See Also