EngineSettingsFoodChunksPerUnitOfRadius Field |
The amount of food chunks a creature amounts to once they
become a corpse. Larger creatures will have a larger amount
of food chunks available to predators than smaller creatures.
Namespace: Terrarium.Sdk.Classes.EngineAssembly: Terrarium.Sdk (in Terrarium.Sdk.dll) Version: 1.1.0.0 (1.1.0.0)
Syntaxpublic const int FoodChunksPerUnitOfRadius
Public Const FoodChunksPerUnitOfRadius As Integer
public:
literal int FoodChunksPerUnitOfRadius
static val mutable FoodChunksPerUnitOfRadius: int
Field Value
Type:
Int32
See Also