EngineSettingsAnimalLifeSpanPerUnitMaximumRadius Field |
The amount of time in game ticks that a creature can stay alive. This
number is multiplied by the creature's MatureSize so smaller creatures
will not live as long as larger creatures.
Namespace: Terrarium.Sdk.Classes.EngineAssembly: Terrarium.Sdk (in Terrarium.Sdk.dll) Version: 1.1.0.0 (1.1.0.0)
Syntaxpublic const int AnimalLifeSpanPerUnitMaximumRadius
Public Const AnimalLifeSpanPerUnitMaximumRadius As Integer
public:
literal int AnimalLifeSpanPerUnitMaximumRadius
static val mutable AnimalLifeSpanPerUnitMaximumRadius: int
Field Value
Type:
Int32
See Also