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EngineSettingsBaseAnimalEnergyPerUnitOfRadius Field

The amount of energy burned by a creature each tick just for being alive in the game. This constant is multiplied by the creature's radius so smaller creatures been less energy per tick than larger creatures.

Namespace: Terrarium.Sdk.Classes.Engine
Assembly: Terrarium.Sdk (in Terrarium.Sdk.dll) Version: 1.1.0.0 (1.1.0.0)
Syntax
public const double BaseAnimalEnergyPerUnitOfRadius

Field Value

Type: Double
See Also