OrganismStateBurnEnergy Method |
Used by the game engine to burn a creature's energy depending
on the various actions they perform including movement, reproduction,
and growth.
Namespace: Terrarium.Sdk.Classes.StateAssembly: Terrarium.Sdk (in Terrarium.Sdk.dll) Version: 1.1.0.0 (1.1.0.0)
Syntaxpublic void BurnEnergy(
double energyValue
)
Public Sub BurnEnergy (
energyValue As Double
)
public:
void BurnEnergy(
double energyValue
)
member BurnEnergy :
energyValue : float -> unit
Parameters
- energyValue
- Type: SystemDouble
[Missing <param name="energyValue"/> documentation for "M:Terrarium.Sdk.Classes.State.OrganismState.BurnEnergy(System.Double)"]
See Also