OrganismStateIncreaseRadiusTo Method |
Used by the game engine to increase the radius of a creature to a new radius
amount. Each time a creature grows this method is called to set the new radius.
The new radius must be larger than the previous one, so creatures can't shrink.
The radius can be increased by more than a single unit, but the current
Terrarium only encompasses methods that increase a radius by a single unit.
Namespace: Terrarium.Sdk.Classes.StateAssembly: Terrarium.Sdk (in Terrarium.Sdk.dll) Version: 1.1.0.0 (1.1.0.0)
Syntaxpublic virtual void IncreaseRadiusTo(
int newRadius
)
Public Overridable Sub IncreaseRadiusTo (
newRadius As Integer
)
public:
virtual void IncreaseRadiusTo(
int newRadius
)
abstract IncreaseRadiusTo :
newRadius : int -> unit
override IncreaseRadiusTo :
newRadius : int -> unit
Parameters
- newRadius
- Type: SystemInt32
[Missing <param name="newRadius"/> documentation for "M:Terrarium.Sdk.Classes.State.OrganismState.IncreaseRadiusTo(System.Int32)"]
See Also