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OrganismStateIncreaseRadiusTo Method
Used by the game engine to increase the radius of a creature to a new radius amount. Each time a creature grows this method is called to set the new radius. The new radius must be larger than the previous one, so creatures can't shrink. The radius can be increased by more than a single unit, but the current Terrarium only encompasses methods that increase a radius by a single unit.

Namespace: Terrarium.Sdk.Classes.State
Assembly: Terrarium.Sdk (in Terrarium.Sdk.dll) Version: 1.1.0.0 (1.1.0.0)
Syntax
public virtual void IncreaseRadiusTo(
	int newRadius
)

Parameters

newRadius
Type: SystemInt32

[Missing <param name="newRadius"/> documentation for "M:Terrarium.Sdk.Classes.State.OrganismState.IncreaseRadiusTo(System.Int32)"]

See Also