OrganismClassAttribute Constructor |
Creates a new attribute that can be used to mark the creature class
within an assembly. Only one class per assembly may be marked, and only
one instance of this attribute per assembly may exist. The class will
have to pass other forms of verification as well and the load may still
fail.
Namespace: Terrarium.Sdk.Classes.Creature.AttributesAssembly: Terrarium.Sdk (in Terrarium.Sdk.dll) Version: 1.1.0.0 (1.1.0.0)
Syntaxpublic OrganismClassAttribute(
string className
)
Public Sub New (
className As String
)
public:
OrganismClassAttribute(
String^ className
)
new :
className : string -> OrganismClassAttribute
Parameters
- className
- Type: SystemString
The namespace qualified name of the class that implements your creature.
See Also