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OrganismClassAttribute Constructor

Creates a new attribute that can be used to mark the creature class within an assembly. Only one class per assembly may be marked, and only one instance of this attribute per assembly may exist. The class will have to pass other forms of verification as well and the load may still fail.

Namespace: Terrarium.Sdk.Classes.Creature.Attributes
Assembly: Terrarium.Sdk (in Terrarium.Sdk.dll) Version: 1.1.0.0 (1.1.0.0)
Syntax
public OrganismClassAttribute(
	string className
)

Parameters

className
Type: SystemString
The namespace qualified name of the class that implements your creature.
See Also