Terrarium.Sdk.Classes.Creature.Attributes Namespace |
[Missing <summary> documentation for "N:Terrarium.Sdk.Classes.Creature.Attributes"]
Class | Description | |
---|---|---|
![]() | AnimalSkinAttribute |
Determines the skin used to display the organism on screen.
|
![]() | AttackDamagePointsAttribute |
Maximum damage your animal can inflict with one attack
|
![]() | AuthorInformationAttribute | This attribute is required to be present on all creatures so that a creature's author can be identified for prize competitions. It accepts both an Author Name, and an Email. The Author Name will be used on charting pages and top x graphs, while the Email will ONLY be made available to the Terrarium team to contact users for prizes. |
![]() | CamouflagePointsAttribute | Determines how easily your animal can be seen by other animals The more points you apply, the less likely it is that another animal will see you when they look around. |
![]() | CarnivoreAttribute | Chooses whether your animal is an herbivore or a carnivore. |
![]() | DefendDamagePointsAttribute |
Maximum damage your animal can defend against.
|
![]() | EatingSpeedPointsAttribute |
Determines how quickly your animal can eat. The higher the value the faster food can be eaten.
|
![]() | EyesightPointsAttribute |
Determines how far your animal can see.
|
![]() | MarkingColorAttribute |
Determines the color used for special markings on the organism (not currently used by Terrarium).
|
![]() | MatureSizeAttribute |
Determines how large your organism will be. |
![]() | MaximumEnergyPointsAttribute | Points applied to the MaximumEnergyPoints Attribute determine how much energy your animal can store --
it determines how often your organism has to eat. |
![]() | MaximumSpeedPointsAttribute |
Determines the top speed your animal can attain.
|
![]() | OrganismClassAttribute | Use this attribute to identify the name of the class in your assembly that derives from either Plant or Animal, and that contains the code required for your creature to operate. This is required for each organism assembly and a load time error will be thrown if you try to introduce an assembly without one. |
![]() | PlantSkinAttribute |
Determines the skin used to display the organism on screen. |
![]() | PointBasedCharacteristicAttribute | |
![]() | SeedSpreadDistanceAttribute |
This attribute would control the distance that a plant could spread it
seeds were it used. Every time a plant was ready to reproduce a new
plant would be generated within the radius specified by this attribute.
(not currently used by Terrarium)
|