AnimalSkinAttribute Class |
Namespace: Terrarium.Sdk.Classes.Creature.Attributes
The AnimalSkinAttribute type exposes the following members.
Name | Description | |
---|---|---|
![]() | AnimalSkinAttribute(String) | Use this constructor if you don't want to specify a Skin Family to use if your custom skin doesn't exist. |
![]() | AnimalSkinAttribute(AnimalSkinFamily) | Use this constructor if you don't have a custom skin you want to use with your organism. |
![]() | AnimalSkinAttribute(AnimalSkinFamily, String) | Use this overload if you want to specify a custom skin, and specify the family it belongs to so that something reasonable gets displayed if the skin can't be loaded. |
Name | Description | |
---|---|---|
![]() | Equals | Returns a value that indicates whether this instance is equal to a specified object. (Inherited from Attribute.) |
![]() | GetHashCode | Returns the hash code for this instance. (Inherited from Attribute.) |
![]() | GetType | Gets the Type of the current instance. (Inherited from Object.) |
![]() | IsDefaultAttribute | When overridden in a derived class, indicates whether the value of this instance is the default value for the derived class. (Inherited from Attribute.) |
![]() | Match | When overridden in a derived class, returns a value that indicates whether this instance equals a specified object. (Inherited from Attribute.) |
![]() | ToString | Returns a string that represents the current object. (Inherited from Object.) |
Name | Description | |
---|---|---|
![]() | Skin |
Provides read-only access to the string value specifying the skin.
|
![]() | SkinFamily |
Provides read-only access to the enumeration value representing the family of skins.
|
![]() | TypeId | When implemented in a derived class, gets a unique identifier for this Attribute. (Inherited from Attribute.) |