AttackCompletedEventArgs Properties |
The AttackCompletedEventArgs type exposes the following members.
Name | Description | |
---|---|---|
![]() | Action |
Retrieves the Acton that was completed.
(Inherited from ActionResponseEventArgs.) |
![]() | ActionID |
Retrives the ID of the action.
(Inherited from ActionResponseEventArgs.) |
![]() | AttackAction | Provides the AttackAction that was created from the values passed into the BeginAttack method. This can be used to retrieve a state object for your target creature to continue your attack. |
![]() | Escaped | Provides information about the status of the target creature. If the creature escaped your attack then Escaped will be set to True. Creatures can escape by moving out of distance of an attack. |
![]() | InflictedDamage | Returns the amount of damage done to the target creature as a result of the attack. This number should be compared against the amount of damage the creature can withstand to help compute how difficult the creature will be to kill. |
![]() | Killed | Provides information about the status of the target creature. If the creature was killed by your attack then Killed will bet set to True. |