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AttackCompletedEventArgsEscaped Property

Provides information about the status of the target creature. If the creature escaped your attack then Escaped will be set to True. Creatures can escape by moving out of distance of an attack.

Namespace: Terrarium.Sdk.Classes.Creature.Events
Assembly: Terrarium.Sdk (in Terrarium.Sdk.dll) Version: 1.1.0.0 (1.1.0.0)
Syntax
public bool Escaped { get; }

Return Value

Type: Boolean
True if the target creature escaped, False otherwise.
See Also