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MoveCompletedEventArgsBlockingOrganism Property

Provides the OrganismState of the blocking creature if one exists. This can be useful when writing event based movement algorithms and to find camouflaged creatures.

Namespace: Terrarium.Sdk.Classes.Creature.Events
Assembly: Terrarium.Sdk (in Terrarium.Sdk.dll) Version: 1.1.0.0 (1.1.0.0)
Syntax
public OrganismState BlockingOrganism { get; }

Return Value

Type: OrganismState
OrganismState of the blocking organism if Reason is equal to ReasonForStop.Blocked.
See Also