MoveCompletedEventArgsBlockingOrganism Property |
Provides the OrganismState of the blocking creature if one exists. This
can be useful when writing event based movement algorithms and to find
camouflaged creatures.
Namespace: Terrarium.Sdk.Classes.Creature.EventsAssembly: Terrarium.Sdk (in Terrarium.Sdk.dll) Version: 1.1.0.0 (1.1.0.0)
Syntaxpublic OrganismState BlockingOrganism { get; }
Public ReadOnly Property BlockingOrganism As OrganismState
Get
public:
property OrganismState^ BlockingOrganism {
OrganismState^ get ();
}
member BlockingOrganism : OrganismState with get
Return Value
Type:
OrganismState
OrganismState of the blocking organism if Reason is equal to ReasonForStop.Blocked.
See Also