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MoveCompletedEventArgs Properties

The MoveCompletedEventArgs type exposes the following members.

Properties
  NameDescription
Public propertyAction
Retrieves the Acton that was completed.
(Inherited from ActionResponseEventArgs.)
Public propertyActionID
Retrives the ID of the action.
(Inherited from ActionResponseEventArgs.)
Public propertyBlockingOrganism

Provides the OrganismState of the blocking creature if one exists. This can be useful when writing event based movement algorithms and to find camouflaged creatures.

Public propertyMoveToAction

Provides the original MoveToAction created as a result of the BeginMoving function. This can be used to get the MovementVector which can be reused if the creature has not yet reached its destination.

Public propertyReason

Provides the reason for a creature being stopped. This can either be that the creature reached it's destination or was somehow blocked by another creature.

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