MoveCompletedEventArgs Properties |
The MoveCompletedEventArgs type exposes the following members.
Name | Description | |
---|---|---|
![]() | Action |
Retrieves the Acton that was completed.
(Inherited from ActionResponseEventArgs.) |
![]() | ActionID |
Retrives the ID of the action.
(Inherited from ActionResponseEventArgs.) |
![]() | BlockingOrganism | Provides the OrganismState of the blocking creature if one exists. This can be useful when writing event based movement algorithms and to find camouflaged creatures. |
![]() | MoveToAction | Provides the original MoveToAction created as a result of the BeginMoving function. This can be used to get the MovementVector which can be reused if the creature has not yet reached its destination. |
![]() | Reason | Provides the reason for a creature being stopped. This can either be that the creature reached it's destination or was somehow blocked by another creature. |