DefendAction Properties |
The DefendAction type exposes the following members.
Name | Description | |
---|---|---|
![]() | ActionID | A number that uniquely identifies this action for the game engine. This can be used to profile how many actions your creature is taking during its lifetime. Or it can be used to write a chronology of events for debugging purposes. |
![]() | OrganismID | The ID of the creature requesting the action. This will always be the GUID/ID for your creature. |
![]() | TargetAnimal | Returns the Animal your creature chose to defend against by using the BeginDefending method. |