AttackAction Class |
This class represents a command to attack another creature initiated by the BeginAttacking method. This class can be used to get the target creature for the current attack action.
Namespace: Terrarium.Sdk.Classes.Actions
The AttackAction type exposes the following members.
Name | Description | |
---|---|---|
![]() | Equals | (Inherited from Object.) |
![]() | Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.) |
![]() | GetHashCode | Serves as a hash function for a particular type. (Inherited from Object.) |
![]() | GetType | Gets the Type of the current instance. (Inherited from Object.) |
![]() | MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) |
![]() | ToString | A textual representation of the AttackAction object that can be useful in debugging your creature's attack code. |
Name | Description | |
---|---|---|
![]() | ActionID | A number that uniquely identifies this action for the game engine. This can be used to profile how many actions your creature is taking during its lifetime. Or it can be used to write a chronology of events for debugging purposes. |
![]() | OrganismID | The ID of the creature requesting the action. This will always be the GUID/ID for your creature. |
![]() | TargetAnimal | Returns information about the Animal your creature chose to attack by using the BeginAttacking method. |