AnimalInternalMain Method |
Provides all of the per tick processing for an Animal. This method
fires all of the events that make a creature tick. Some events
are fired every tick, while other events are only fired whenever
certain actions complete. This method can be called in order to
process Animal code without processing the developer code in the
instance they are being skipped for using too much time.
Namespace: Terrarium.Sdk.Classes.CreatureAssembly: Terrarium.Sdk (in Terrarium.Sdk.dll) Version: 1.1.0.0 (1.1.0.0)
Syntaxpublic override sealed void InternalMain(
bool clearOnly
)
Public Overrides NotOverridable Sub InternalMain (
clearOnly As Boolean
)
public:
virtual void InternalMain(
bool clearOnly
) override sealed
abstract InternalMain :
clearOnly : bool -> unit
override InternalMain :
clearOnly : bool -> unit
Parameters
- clearOnly
- Type: SystemBoolean
Used by the system to clear completed actions, but not fire events.
See Also