IAnimalSpeciesMaximumDefendDamagePerUnitRadius Property |
The maximum amount of damage that can be absorbed by a creature
in a single tick per unit radius. This means larger creatures can
defend better than smaller creatures per tick.
Namespace: Terrarium.Sdk.InterfacesAssembly: Terrarium.Sdk (in Terrarium.Sdk.dll) Version: 1.1.0.0 (1.1.0.0)
Syntaxint MaximumDefendDamagePerUnitRadius { get; }
ReadOnly Property MaximumDefendDamagePerUnitRadius As Integer
Get
property int MaximumDefendDamagePerUnitRadius {
int get ();
}
abstract MaximumDefendDamagePerUnitRadius : int with get
Return Value
Type:
Int32
System.Int32 representing the maximum damage that can be absorbed per unit radius
See Also