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IAnimalSpeciesMaximumDefendDamagePerUnitRadius Property

The maximum amount of damage that can be absorbed by a creature in a single tick per unit radius. This means larger creatures can defend better than smaller creatures per tick.

Namespace: Terrarium.Sdk.Interfaces
Assembly: Terrarium.Sdk (in Terrarium.Sdk.dll) Version: 1.1.0.0 (1.1.0.0)
Syntax
int MaximumDefendDamagePerUnitRadius { get; }

Return Value

Type: Int32
System.Int32 representing the maximum damage that can be absorbed per unit radius
See Also