Click or drag to resize
IAnimalWorldBoundary Properties

The IAnimalWorldBoundary type exposes the following members.

Properties
  NameDescription
Public propertyCurrentAnimalState
Retrieves the current state of a creature within the world. This state will be immutable and can't be changed, and actually represents an animal state for the previous tick and not the currently executed tick.
Public propertyCurrentOrganismState
Gets the most up to date state object for the current creature.
(Inherited from IOrganismWorldBoundary.)
Public propertyID
Retrieves the organism ID representing your creature within the world.
(Inherited from IOrganismWorldBoundary.)
Public propertyWorldHeight
Returns the height of the world in game units (pixels).
(Inherited from IOrganismWorldBoundary.)
Public propertyWorldWidth
Returns the width of the world in game units (pixels);
(Inherited from IOrganismWorldBoundary.)
Top
See Also