PendingActions Class |
These pending actions can only be set, never read by the code in the species. From the developer's perspective, they just called a method the TickActions class gathers these up and sets them to null This is to ensure that we don't need locks.
Namespace: Terrarium.Sdk.Classes.Creature
The PendingActions type exposes the following members.
Name | Description | |
---|---|---|
![]() | PendingActions | Initializes a new instance of the PendingActions class |
Name | Description | |
---|---|---|
![]() | Equals | (Inherited from Object.) |
![]() | Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.) |
![]() | GetHashCode | Serves as a hash function for a particular type. (Inherited from Object.) |
![]() | GetType | Gets the Type of the current instance. (Inherited from Object.) |
![]() | MakeImmutable | |
![]() | MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) |
![]() | SetAttackAction | |
![]() | SetDefendAction | |
![]() | SetEatAction | |
![]() | SetMoveToAction | |
![]() | SetReproduceAction | |
![]() | ToString | Returns a string that represents the current object. (Inherited from Object.) |